AI Insights · Timothy · December 2021
Top 5 3D Cartoon Games Performance on Android in Poland Q4 2021
In Q4 2021, the top 5 3D cartoon games on Android in Poland showed varied trends in revenue, downloads, and active users. Data from Sensor Tower reveals detailed performance insights.
In the fourth quarter of 2021, the top 5 3D cartoon games on the Android platform in Poland exhibited diverse trends in weekly revenue, downloads, and active users. Here's a closer look at the performance of each game, based on data from Sensor Tower.
Brawl Stars saw its weekly revenue peak at approximately $61.9K in early October, with fluctuations throughout the quarter, ending with around $45.4K in the last week of December. Weekly downloads for the game started at about 15.4K at the end of September, dipped to 10.5K in early December, and then surged to 18.5K in the final week of the year. Active users showed a slight decline from 1.05M at the end of September to around 922K by the end of December.
Gardenscapes experienced a steady trend in weekly revenue, peaking at about $33.1K in mid-October and maintaining around $30.6K by the end of December. Downloads for the game varied, starting at 1.6K in late September and rising to 4.8K in the last week of December. Active users remained relatively stable, fluctuating between 77.4K and 89.2K throughout the quarter.
Homescapes maintained a consistent weekly revenue, peaking at around $28.2K in early December, and ending the quarter with approximately $26.2K. Weekly downloads showed a downward trend from 7.3K at the end of September to a low of 3.5K in early December, before increasing to 8.8K in the last week of December. Active users remained stable, ranging from 189K to 213K during the quarter.
Lords Mobile: Last Rise of Qin showed a peak in weekly revenue of $26.5K in late December, with weekly downloads increasing from 4.9K at the end of September to 23.5K by the end of December. Active users followed an upward trend, growing from 20.9K in late September to 44.5K in the final week of December.
Pokémon GO exhibited growth in weekly revenue, starting at $16K at the end of September and reaching a peak of $26.8K in early December. Downloads began at 11.8K in late September and fluctuated, ending at 8.3K in the last week of December. Active users saw a decline from 597K at the end of September to approximately 400K by the end of December.
This data from Sensor Tower highlights the varied performance of these popular 3D cartoon games in Poland during Q4 2021. For more detailed insights and trends, visit Sensor Tower.